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- bbbbaaaacccckkkkffffaaaacccceeee((((3333GGGG)))) bbbbaaaacccckkkkffffaaaacccceeee((((3333GGGG))))
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- NNNNAAAAMMMMEEEE
- bbbbaaaacccckkkkffffaaaacccceeee - turns backfacing polygon removal on and off
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- CCCC SSSSPPPPEEEECCCCIIIIFFFFIIIICCCCAAAATTTTIIIIOOOONNNN
- vvvvooooiiiidddd bbbbaaaacccckkkkffffaaaacccceeee((((bbbb))))
- BBBBoooooooolllleeeeaaaannnn bbbb;;;;
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- PPPPAAAARRRRAAAAMMMMEEEETTTTEEEERRRRSSSS
- _b expects either TRUE or FALSE.
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- TTTTRRRRUUUUEEEE suppresses the display of backfacing filled polygons.
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- FFFFAAAALLLLSSSSEEEE allows the display of backfacing filled polygons.
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- DDDDEEEESSSSCCCCRRRRIIIIPPPPTTTTIIIIOOOONNNN
- bbbbaaaacccckkkkffffaaaacccceeee allows or suppresses the display of backfacing filled polygons.
- If your programs represent solid objects as collections of polygons, you
- can use this routine to remove hidden surfaces. This routine works best
- for simple convex objects that do not obscure other objects.
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- A backfacing polygon is defined as a polygon whose vertices are in
- clockwise order in screen coordinates. When backfacing polygon removal
- is on, the system displays only polygons whose vertices are in counter-
- clockwise order. For complicated objects, this routine alone may not
- remove all hidden surfaces. To remove hidden surfaces for more
- complicated objects or groups of objects, your routine needs to check the
- relative distances of the object from the viewer (_z values). (See
- ``Hidden Surface Removal'' in the _G_r_a_p_h_i_c_s _L_i_b_r_a_r_y _P_r_o_g_r_a_m_m_i_n_g _G_u_i_d_e.)
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- SSSSEEEEEEEE AAAALLLLSSSSOOOO
- zbuffer
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- NNNNOOOOTTTTEEEESSSS
- Matrices that negate coordinates, such as ssssccccaaaalllleeee((((----1111....0000,,,, 1111....0000,,,, 1111....0000)))), reverse
- the directional order of a polygon's points and can cause bbbbaaaacccckkkkffffaaaacccceeee to do
- the opposite of what is intended.
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- On IRIS-4D B and G models bbbbaaaacccckkkkffffaaaacccceeee does not work well when a polygon
- shrinks to the point where its vertices are coincident. Under these
- conditions, the routine cannot determine the orientation of the polygon
- and so displays the polygon by default.
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- PPPPaaaaggggeeee 1111
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